Experiencing Harvestella: A game with an identity crisis
TL;DR: too buggy, too "samey", which is a shame since they clearly tried to tell a decent story.
We gave it a sporting chance. After at least 4 start-stops, this was hopefully the one. But it was not to be.
The game is low budget and it shows. On four separate occasions the character fell out-of-bounds, falling into endless nothingness.
This wouldn't be so bad were it not for the complete lack of autosave and the fact that every dungeon is an absolute slog that isn't fun to navigate.
There are segments that are straight copies of other games; for example, a "trial" that's almost 100% a copy of the same trial that happens in Chrono Trigger, right down to the lying witnesses.
Battling, at least for what we did play, is tedious and unfun, mostly because of floaty-feeling controls, underpowered weapons and a lack of good evasion.
It frankly feels like the game that I Am Setsuna wished it was - just buggier.