Experiencing Wild ARMs 5: The definition of convoluted.
While I remain a huge fan of the whistling found in Wild ARMs 1, disappointed in its loss in 2 and bemused with the 3rd, I actually hung up the gloves on the series entirely. I decided to revisit now that I'm older and a bit more tolerant of things.
It took some hardcore thought on how to write this up without spoiling. Kudos to me.
What I Liked
β In dungeons there were some really good music tracks. Not memorable, but good in their own right.
β At least initially and at the end, there were plenty of voiced cutscenes (but see below).
β There were only a slim few puzzles that were downright annoying. The vast majority weren't that bad.
β Fairly well developed characters, certainly done better than earlier members of the series. Persephone and Rebecca were standouts.
β It's not a short game. If you enjoy it, you'll be enjoying it for quite a while.
What I Didn't Like
π ENCOUNTER. RATE. Is just way too frickin high. About midway through the game, you'll get a vehicle that negates this on the world map, but until then...ugh.
π The story is all over the place. I mean just incoherent and nonsensical. None of it "clicks" until the VERY last cutscene of the game, then it's like they just tipped over a barrel all at once, hitting you with everything you needed to know throughout. I can't stand games that do that. Also games that implement some form of time paradox are never going to turn out good.
π Buying improved armor yields only a marginal benefit at best. Leveling up gives you way more of a benefit than the armor - to the point I just skipped it.
π Characters and towns had time spent from a development perspective, but the world map looks and feels sparse. Train stations out in the middle of nowhere with no roads leading to them, etc.
Fortunately this is not a game I will ever have to touch again, and it's not like I regretted playing it, but I saw a lot more potential than it was given. It almost felt like they were in a budget crunch and had to throw something out there.